Product manager and co-designer for an Android-based strategy game.
Dominus is a challenging game about stacking tiles.
Build stacks of the current scoring value while keeping space on the board for the next piece. Each day there’s a new tileset, which is served in the same order every round for the duration of the day. Tomorrow brings fresh tiles and a new challenge, and the relaxing yet challenging game loop makes for a perfect daily brain workout.
Dominus is hand crafted to feel tactile with soft sounds and satisfying clicks. A variety of achievements provide multiple strategy opportunities—take a break from chasing your daily high score to see how many turns you can take without scoring at all. The unobtrusive yet complex scoring mechanics are visually and mentally stimulating, and the detailed design feels like a stone table in an otherworldly medieval cavern.